big bad boo boo vs. Sutarran
Volcanics vs. SPellcasters
Outcome Of The Duel: 0-2
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Deck Rating: 15/40
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Main Deck Build: 3/10
How did the deck look? Can it adapt to difficult situations?Are there any cards that the deck needs? Is there any cards that hinder the deck more then it helps? (Try to base this off common sense about the deck and not personal opinion as best as possible.)
Questionable card choices such as the Level Modulation which is basically giving your opponent a free Pot Of Greed, all of the trap negating cards I think are a bit overkill, the equip Rod spell is bad, and I think the deck needs more of a win condition than a bad Silent Magician LV 8.
Side Deck: 2/10
Can the cards in this side deck work against many or few decks? Did it have proper cards or does it look like it was made in five minutes with no effort and won't help in a duel at all?
Incomplete and doesn't contain any cards intended for countering other decks. Still exists though.
Extra Deck: 2/10
Is the extra deck relevant or does it got level 8 xyzs in a constellar deck?Can this extra deck help is a tough spot? Will this extra deck help the testee make a comeback or is it nearly impossible?
Incomplete, and a lack of diversity with lots of 2 of's of cards you only need 1 of, you also have 2 Utopias you cant even summon.
Decks' Creativity: 8/10
Is the deck used often? Was the build unique or did it look like ti was netdecked?
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Dueling Skills: 17/30
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Knowledge of cards: 6/10
Did the testee know his own card effects and know how to use them well? Was your opponent misplaying due to lack of knowledge to his card effects?
Missed chances of chaining set cards like Trap Stuns and attacking into Ice/Fire Hands while setting cards for the hands to blow up previously.
Concentration: 10/10
Could the testee concentrate on the duel or was he/she distracted? Was the Testee misplaying frequently?
Control Of The Duels: 1/10
Who was the obvious duelist in control throughout the duels? (If your opponent topdecks something insanely lucky and wins fast afterwards it can affect the score if the tester is winning for the most part.)
:/
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duel knowledge: 6/20
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Misplays: 6/10
For every misplay -2 (Points cannot go into the negative)
See card knowledge
Ruling Quiz: 1
39/100
Mimicry Purple: 0-40
Volcanics vs. SPellcasters
Outcome Of The Duel: 0-2
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Deck Rating: 15/40
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Main Deck Build: 3/10
How did the deck look? Can it adapt to difficult situations?Are there any cards that the deck needs? Is there any cards that hinder the deck more then it helps? (Try to base this off common sense about the deck and not personal opinion as best as possible.)
Questionable card choices such as the Level Modulation which is basically giving your opponent a free Pot Of Greed, all of the trap negating cards I think are a bit overkill, the equip Rod spell is bad, and I think the deck needs more of a win condition than a bad Silent Magician LV 8.
Side Deck: 2/10
Can the cards in this side deck work against many or few decks? Did it have proper cards or does it look like it was made in five minutes with no effort and won't help in a duel at all?
Incomplete and doesn't contain any cards intended for countering other decks. Still exists though.
Extra Deck: 2/10
Is the extra deck relevant or does it got level 8 xyzs in a constellar deck?Can this extra deck help is a tough spot? Will this extra deck help the testee make a comeback or is it nearly impossible?
Incomplete, and a lack of diversity with lots of 2 of's of cards you only need 1 of, you also have 2 Utopias you cant even summon.
Decks' Creativity: 8/10
Is the deck used often? Was the build unique or did it look like ti was netdecked?
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Dueling Skills: 17/30
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Knowledge of cards: 6/10
Did the testee know his own card effects and know how to use them well? Was your opponent misplaying due to lack of knowledge to his card effects?
Missed chances of chaining set cards like Trap Stuns and attacking into Ice/Fire Hands while setting cards for the hands to blow up previously.
Concentration: 10/10
Could the testee concentrate on the duel or was he/she distracted? Was the Testee misplaying frequently?
Control Of The Duels: 1/10
Who was the obvious duelist in control throughout the duels? (If your opponent topdecks something insanely lucky and wins fast afterwards it can affect the score if the tester is winning for the most part.)
:/
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duel knowledge: 6/20
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Misplays: 6/10
For every misplay -2 (Points cannot go into the negative)
See card knowledge
Ruling Quiz: 1
39/100
Mimicry Purple: 0-40