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    Rulings for RP 4!

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    ~Wizard~

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    Rulings for RP 4!

    Post by ~Wizard~ on Sun Mar 22, 2015 6:46 pm

    In RFRP4, the question will require critical thinking, so there will be no puzzle to answer (you're welcome)! Here's the question: Player A controls 2 face-up "Light and Darkness Dragon" and 2 face-up "Doomcaliber Knight." Player B also controls 2 face-up "Light and Darkness Dragon" and 2 "Doomcaliber Knight." Player A activates "Dark Hole." What is the entire chain link, and how will it resolve? (Assume there are no other cards on the field).

    The reward for this question is an incredible, whopping 300 RP!!!!

    If you manage to get this question correct **ON YOUR FIRST TRY**, ~Wizard~ will not use any tricks against you Smile.

    You may request a hint, but the reward will go down by 75 each time. (Your hint will be sent through a PM).
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    Jif

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    Re: Rulings for RP 4!

    Post by Jif on Sun Mar 22, 2015 7:47 pm

    (WARNING THIS WILL BE A LONG POST Sorry for caps)
    The cards will be referred as L&DD (Light and Darkness Dragon), DH( Dark Hole) and DK (Doomcaliber Knight) Player A can have their cards in the order they will like as it being a mandatory effect. However L&DD must be the first in the chain as DK can't negate a Dark Hole. Player A can make the Following Chain link's in response to Dark Hole ( -> meaning chain link)
    DH->L&DD-> DK -> DK -> L&DD
    DH->L&DD->DK->L&DD->DK
    DH->L&DD->L&DD->DK->DK
    Player B can respond in these Chain links
    L&DD-> DK -> DK -> L&DD
    L&DD->DK->L&DD->DK
    L&DD->L&DD->DK->DK
    So the Full Chain link's will look like this
    DH->L&DD-> DK -> DK -> L&DD ->L&DD-> DK -> DK -> L&DD
    DH->L&DD-> DK -> DK -> L&DD->L&DD->DK->L&DD->DK
    DH->L&DD-> DK -> DK -> L&DD->L&DD->L&DD->DK->DK
    DH->L&DD->L&DD->DK->DK->L&DD->L&DD->DK->DK
    DH->L&DD->L&DD->DK->DK->L&DD-> DK -> DK -> L&DD
    DH->L&DD->L&DD->DK->DK->L&DD->DK->L&DD->DK
    DH->L&DD->DK->L&DD->DK->L&DD-> DK -> DK -> L&DD
    DH->L&DD->DK->L&DD->DK->L&DD->DK->L&DD->DK
    DH->L&DD->DK->L&DD->DK->L&DD->L&DD->DK->DK
    L&DD Will negate the card before the activation and loses 500 atk and def
    DK Will negate the effect of a MONSTER'S effect meaning he can negate DK and L&DD But if it does negate it will negate and destroy what it was negating (for an example L&DD) If L&DD is destroyed then it can target a monster in the players  graveyard (if possible) then destroy all cards the player controls then special summons the monster targeted. Unless there is a Monster other than L&DD and DK then the player can special summon the monster. Both DK and L&DD Can't be Special summoned. I dont think i left anything out if i did then well...i tried xD
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    TigerStar35

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    Re: Rulings for RP 4!

    Post by TigerStar35 on Sun Mar 22, 2015 8:08 pm

    Seeing the previous answer I'm not even going to attempt this XD
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    DrQuantumScale

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    Re: Rulings for RP 4!

    Post by DrQuantumScale on Mon Mar 23, 2015 1:15 am

    The chain link will resolve like this:

    I will use L&DD, DK, and DH like the person above and use Player A (PA) and Player B (PB)

    PB's L&DD > PB's DK > PB's DK > PB's L&DD > PA's L&DD > PA's DK > PA's DK > PA's L&DD > PA's DH

    The reason it would go like this is because the turn player's effects would go first, and since chain links resolve backwards, Player B's would resolve first (and yes, dark hole does resolve and use it's effect to destroy all of that bullshit XD).
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    Jif

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    Re: Rulings for RP 4!

    Post by Jif on Mon Mar 23, 2015 6:26 am

    Crap i forgot about that >.> Welp i know i didnt get it but Quantum dont forget about SEGOC It could happen like that but there are other possibilities that the chain could look like
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    SQUIBBOO

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    Re: Rulings for RP 4!

    Post by SQUIBBOO on Mon Mar 23, 2015 10:07 am

    Nice 3rd person

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    ~Wizard~

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    Re: Rulings for RP 4!

    Post by ~Wizard~ on Mon Mar 23, 2015 12:58 pm

    Sorry to everyone who answered, but they are all incorrect. (Jif being the closest)
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    NightBot
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    Re: Rulings for RP 4!

    Post by NightBot on Mon Mar 23, 2015 1:55 pm

    Chain Link: Dark Hole, LADD, LADD, LADD, LADD, Doomcaliber Knight, Doomcaliber Knight, Doomcaliber Knight, Doomcaliber Knight.


    Chain resolving:
    Chain Link 9 resolves and negates CL 5 LADD
    Chain Link 8,7,6 resolve without an effect
    Chain Link 4,3 resolve without an effect
    Chain Link 2 resolves and negates Dark Hole
    Chain Link 1 doesn't exist anymore


    Last edited by NightBot on Tue Mar 24, 2015 6:55 am; edited 1 time in total


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    Where There Is Light, There Will Always Be Darkness & Where There Is Peace, There Will Always Be Chaos.

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    DemonicPancake

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    Re: Rulings for RP 4!

    Post by DemonicPancake on Mon Mar 23, 2015 6:44 pm

    I try reading these, I really do. But my eyes just sort of start to go out of focus when I get to the middle bit XD
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    Phantom Knight

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    Re: Rulings for RP 4!

    Post by Phantom Knight on Tue Mar 24, 2015 3:31 am

    First, After PA activating dark hole , PA's both Light and darkness dragons' effect activates as chain link 2 and chain link 3 respectively and PB's both L&DDs' effect activates as chain link 4 and chain link 5 and PA's both DCKs' effect activates as chain link 6 and 7 and Simillarly pB's DCKs as chain link 8 and 9.
    Dark Hole < PA's L&DD < PA's L&DD < PB's L&DD < PB's L&DD < PA's DCK < PA's DCK < PB's DCK < PB's DCK.

    Chain Link 9 : Resolves without effect
    8: Negates the effect of PA's 1st DCK and destroys it.
    7: Negates the effect of PB's 1st L&DD and destroys it.
    6: destroyed.
    5: Negates the activation of PA's first L&DD and loses 500 atk and def
    4:Destroyed.
    3: Effect negated'
    2: Effect negated
    1: Activates
    Bam , all are destroyed
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    ~Wizard~

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    Re: Rulings for RP 4!

    Post by ~Wizard~ on Tue Mar 24, 2015 1:06 pm

    Congratulations to Nightbot for answering correctly!

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